Posts archived in It's The Beat

I’d like to preface this post by saying: I never realised how Flickr was such a godsend with their creative common rights on most of their photos.

Continuing on, So I’ve been dedicating most of my time to working on the packaging for Old Wwworld Cafe. Unfortunately one of my bad habits is to never really show my hand until the very end. I’ve always felt that doing so would detract from the grand majesty of unveiling the final product, but in reality it ends up biting me in the ass due to me not being able to get a different perspective on things.

In the past, I’ve been trying to work on it. Inevitably, it falls through just because I end up getting too busy to even post an update about the projects. Regardless, it doesn’t mean I shouldn’t try.

With that being said–on with the show!

Three samples for the image to be used on the back of the C02 bags.

After Services [Type 1]

First stab at the edits.

After Services [Type 2]

Second try. A bit more subtle and less grainy.

After Services [Type 3]

Think I’ll be using this one

On a side note: I can really feel the effects of age on my computer. Processing all these pictures has been hell. It’s never really happened prior to this year, but I’ve had my Mac freeze multiple times while trying to work in either Illustrator or Photoshop. It’s really just a Russian Roulette of if my computer will freeze at any moment or not. Maybe the solution would be to just get more RAM.

A Card That Turns Into a Mini Garden

That’s a pretty fantastic greeting card combining my interests in papercrafts and interactivity with your audience. I almost wished I had done something like this for my collateral in college. But whose to say it’s not too late to build something like this now?

Personally, I think that they could have done a few things to make it better. I’m not sure what type of paper is used, but I’d be concerned about the paper getting too wet after a while. Although for all I know, it could be some sort of plastic stock or plastic coating so that concern could be a non-issue. But in case it is actually paper, I would consider using either plastic or using a peat round to grow the plants. Also, on the subject of plants, I’d rather see a variety of plants or maybe even herbs. Maybe I’m a bit too pragmatic, but the idea of having a little herb plant growing in your office seems refreshing to have, especially if your a tea drinker.

Anyways, spring is right around the corner so it may be something to consider…

In retrospect, I somehow managed to inadvertently pull an all nighter. Woke up at 3am on Tuesday and didn’t go to sleep until 6am this morning. There’s something refreshing about working about 9 consecutive hours on a project. And by refreshing I mean hellish. I was trying to make a nendroid base model so that it can be prototyped and casted, unfortunately, I think I may be late by a day. The irony is, the original intention of of the model was so that I won’t have to sculpt it out by hand; however, I still have to sculpt certain things (hair, clothing, and hands) by hand, just because it would be easier than trying to do it in Maya.

Hopefully, HOPEFULLY, I can get this printed off today and get it back by today. But honestly, it’s looking like a no. I still think I want to make a cast of it, but it’s going to be a stretch if I I get it back on Monday instead of being able to work on it over the weekend.

First Render

First render, giant head

Second Render

Second render, still giant head

Final Render

Final render (ignore the background image)

As you can see nendroids have pretty freakish proportions. Adding hair should fix that (assuming I built the models correctly).

Now for some technical notes:

I ended up following this tutorial found here. They ended up employing Dirk Bialluch’s connectPolySphere script (which can be found here) which proved to be super helpful and pretty easy to use. Versus using a layered approach, I ended up just caging and hacking apart a low res poly box…which I’m pretty sure I just butchered the jargon, but hopefully got the point across.

It was sorta funny; originally I intended to use zBrush, but due to me never learning it properly, I quickly gave up on it and switched back to Maya…although that was tough too, due to the fact that I haven’t really used Maya for about 3 months.

Anyways, at this point I’m just rambling. So I’ll just conclude and say something almost completely non-sequitur: I have a lot of respect for sculptors and their abilities to make things symmetrical.

CD Packaging Concept

Pretty self explanatory, I would say.